Rancor Assassins Changes

By, Jordan | RANCOR COMMANDER COLT, posted 1 month ago

1 month ago - edited

# bn-zDKe225yFLsUX

Job Changes:

Kit Change

Job Name:Clone Assassin

Health:350

Armor:175

Description:Clone Assassins are an elite Special Operations unit trained to eliminate high-value targets deemed threats to the Republic. Masters of both close-quarters and long-range combat, they strike with precision and disappear without a trace—you’ll never see them coming

Loadout:

-rw_sw_dual_dc17

+rw_sw_dual_dc17ext

Model:


models/sample/ass/spec/spec.mdl

  • models/sample/ass/trooper/trooper.mdl 

  • models/sample/ass/officer/officer.mdl


Reason:

We would like to exchange the Rw_sw_dual_dc17 (Dual dc-17) for the rw_sw_dual_dc17ext (Dual DC-17 Extended) This replacement to the extended version would assist with CQC as the Assassins have only there pistols, snipers and klinkis, which usually doesn't go well with the glass cannon build


The first model would be accessible to all clone assassins and we would like this because it would allow clone assassins to further differentiate themselves and also increase customization options it also would add some lore accuracy.


The second model would be there for alpha as it would allow alpha to further differentiate himself from regular assassins. The model also shows alpha’s experience evident by the scratch and other battle marks. This would solidify Alpha's experience over the other assassins in RP and like stated allow him to differentiate himself.



Slot Additions:

We would like to add 2 Slots to the assassins (this would also require the maximum cap of assassins to be increased to 5)

Reason:We would like to do this because we would like the clone assassins to operate as a squad instead of a 3 man team. Secondly at the time of writing clone assassins is full and there is plenty of interest in it which we believe warrants the 2 Extra Slots. Their codenames will be listed below.


2 Extra Slot RP Code Names:

Delta

Omega

(To correspond with the naming theme)



FORMER:
RANCOR VICE COMMANDER BLITZ
NULL ARC PRUDII
Current:
RANCOR COMMANDER COLT
Forums Administration
Admin
"Success is not final failure is not fatal it is the courage to continue that counts"

a81bd207-7a07-46b5-82ec-ecf32a71f6e3.png

0


1 month ago

# 8unVngZB9tLM-ILJ

++support
honestly, it makes sense to increase the slots from 3-5 so it functions more like a unit then just a trio. ontop of that the extended version of the dual DC17's is a lot better then the regular one, i can guarantee as someone that uses it, though i will say they could use a bit more stuff in their loadout but hey aint a big deal since they have a very good kit so its fine. as for the models yeah, makes sense to have your sub unit more stuff to have to do more customization and being a bit more unique in their own way.

overall this definitely would benefit Rancor assassins more and would be a nice touch to it.

Current:
501st Commander Rex/Gramps

Former:
Medical NCO Sway
Temple guard Lead Master II Grandpa
Old Naval Aviation Officer PO2 Grandpa
104th CPL Grandad
Republic Naval AO PO3 Priest
GM V Gramps
3fbc8350-eb73-4176-93cc-e23a8cb778a8.jpg

0

1 month ago

# Ez9VaDljg9TF12J2

++++SUPPORT
hey look! Its the changes I tried pushing.. My babies :(

~{+}CURRENT{+}~
{+}Medical-VCMDR!{+}
{+}1SGT-SHARC{+}
{+}Senior-Gamemaster!{+}
{+}SMOD{+}



~{+}FORMER{+}~
{+}Rancor-"Alpha"{+} Third gen
{+}RM-Rys{+}
{+}Naval-WO-AO{+}
{+}MC-SRS{+}

0

3 weeks ago

# QeQH7yTs92p_esdF

Partially accepted. We will be denying the slots due to the resizing of Rancor. We feel it's not needed to have 1/3 of your battalion in a sub unit.

0

Join this community to post or comment