2 weeks ago - edited
# D1dTjVD2SLGCVEcrName:Joules
Rank: Ki Adi Mundi
High Command Authorization: Wolverine & p0d
Suggestion Description:
This rework aims to make the Path system more available to the average Jedi. The goal is to create more opportunity for players to get the full “Jedi Experience” so to speak, making it so that once you get promoted into Knight, you can then complete a Cert to become a Knight Consular or Knight Guardian.
With this change, we would be renaming the Officer Corps. 2LT - CPT equivalent will be called Master - Master II, and MAJ - COL equivalent will be called Elder - Elder II. A new whitelist would be added for the new Elder ranking, while the other whitelists will just be edited to fit their new roles. Lightsabers will also be adjusted to fit the jobs they are attached to with this change.
If approved, Council will update the Jedi SOP to keep everything in line with the listed changes to the overall structure.
Why add this?: To improve the "Jedi Experience"
Any Links?: N/A
WHITELIST EDITS
Current Whitelists
Master
HP: 2500
Armor: 150
Kit: Personal Saber, Master Saber, Storage device, Cross Arms, CL3 card
Consular
HP: 1750
Armor: 150
Kit: Personal Saber, Consular Saber, Storage device, Cross Arms, CL3 card
Guardian
HP: 1800
Armor: 150
Kit: Personal Saber, Guardian Saber, Storage device, Cross Arms, CL3 card
Updated Whitelists
Elder (New Whitelist)
Description: Besides members of the High Council, Jedi Elders are the pinnacle of what it means to be a Jedi. Having spent their entire lives pursuing the ways of the Force, Elders are the most knowledgeable and wisest members of the Order.
HP: 2500
Armor: 150
Kit: Personal Saber, Elder Saber, Storage device, Cross Arms, CL3 card
Master
HP: 1900
Armor: 150
Kit: Personal Saber, Master Saber, Storage device, Cross Arms, CL3 card
Consular
HP: 1500
Armor: 100
Kit: Personal Saber, Consular Saber, Storage device, Cross Arms, CL2 card
Guardian
HP: 1650
Armor: 150
Kit: Personal Saber, Guardian Saber, Storage device, Cross Arms, CL2 card
These WL updates will serve to bring the Consular and Guardian jobs more in-line with the Knight WL while keeping the differences of the Consular/Guardian balance, and also adjust for the new Elder WL.
LIGHTSABER UPDATES
Current Lightsaber Stats
Council LS
DMG/Burn: 350/25
Force: 175
Master LS
DMG/Burn: 325/25
Force: 150
Powers: Force Leap, Force Push, Force Pull, Force Repulse, Group Heal, Force Whirlwind, Group Heal
Consular LS
DMG/Burn: 275/25
Force: 145
Powers: Force Leap, Group Heal, Force Pull, Force Repulse, Force Absorb
Guardian LS
DMG/Burn: 300/25
Force: 130
Powers: Force Leap, Force Push, Force Pull, Force Repulse, Saber Throw
New Lightsaber Stats
Council LS
DMG/Burn: 350/25
Force: 200
Elder LS
DMG/Burn: 325/25
Force: 175
Powers: Force Leap, Force Whirlwind, Force Push, Force Pull, Group Heal, Force Repulse, Kyber Slam, Meditate
Master LS
DMG/Burn: 285/25
Force: 150
Powers: Force Leap, Force Pull, Force Push, Force Repulse, Group Heal, Saber Throw, Force Absorb
Consular LS
DMG/Burn: 215/25
Force: 130
Powers: Force Leap, Group Heal, Force Pull, Force Repulse, Force Absorb
Guardian LS
DMG/Burn: 240/25
Force: 110
Powers: Force Leap, Saber Throw, Force Push, Force Pull, Force Repulse, Rage, Force Reflect
These LS updates will serve to bring the Consular and Guardian sabers more in-line with the Knight WL while keeping the respective advantages of the Consular/Guardian sabers. They also make the difference between Path, Master, Elder, and Council a bit greater to make any promotions actually feel substantial.
Current: FBG Head Admin| Ki Adi Bighead
Formerly: Medical Vice Commander | Shark Ti | Sassy Tim
