2 months ago - edited
# 2zHlIuGZMs7U8yO-Good evening, I have had some concerns about the rather downward turn our GM team has been having lately, it seems to have stemmed from a rather unfortunate point of view that GMs are not needed to keep the server fun and the player-base engaged. This seems utterly bogus to me as I have personally seen the frustrations of the general player base when players are left with but a shell of a server with no Game masters active to fill the gaps of nothing, and left with but social interaction to fill it, yes we all enjoy the general talk and jokes we have, as it is a community we built here and sometimes we do wish to just talk for a while, but we also wish to have some activity as it is also a game we play with each other and want something to fuel our ADHD need for action and general star wars related shenanigans.
This has also let to certain higher positions to pushing the Command and Officer teams to "Make more activity by hosting passive RP, SIMs, and Patrols if you don't like it" more and more often, this is way less effective as these often need a GM to complete and the people who reached those positions didn't do that so they could become pocket GMs, they did it because they wished to help further the battalion they are a part of into being a more fun place to be and grease the wheels of the systems we have already to make them work. I have seen announcements from them that state "We have a solid lineup of Events through out the day" give people in your battalion a flag up! Then look in the event claims to see 2 on-maps and be rather confused.
The major issue with this, to me, seems to be the massive spike in downtime on the server, and general low player counts, as there has been less events being hosted. Patrols and SIMs are rarely flagged up in battalions that are not affiliated with the Patrol or SIM in general, let alone training. On Maps tend to attract about 40% less players onto the server than a Off Map would, and as earlier said, SIMs and Patrols would only really pull 10-20% the players onto the server in comparison to an Off Maps pull.
The restraints placed on the GMs seems to be a frustrating point to them as they have resources available to make more varied and interesting events, but are disallowed to use them, some are with good reason as they will genuinely cause server issues and some are for simply "Its too silly". I have noticed the GM team seems to be getting side-lined in decisions that directly affect their performance by other administrative parts of the server that seems to have formed a clique (part of this was previously mentioned), this demi bullying has led to a rather unfortunate haemorrhaging of great GMs and less motivation to the remaining GMs to supply the Vital service they provide the server, the GM team is a major part of any Gmod server and a server who denies their importance then loses them is bound to fall apart.
The semi serious part of the server is what attracted me to it in the first place, from the point I joined roughly a year ago, I wanted to have fun a joke around while doing some Star wars oriented RP with potential friends, and by hell did I do so, you guys and gals are great, but over time higher positions filled out with this clique and it has fallen into Medium Serious RP and I feel threatens to devolve further, I do understand some of the rulings and reasons, to keep people safe and feel like they can do what they signed up for, but the heart of it seems to be becoming like one of those cookie cutter HOAs.
What are your opinions on this matter?
Please do not interpret this thread as a argument and keep things civil.





