22 hours ago
# RJ3Bmg44nWQ_eAFgName: Zeref/Bacara
Rank: CMDR
High Command Authorization: Yes
Suggestion Description: Replace our Officer Models with models/aussiwozzi/cgi/base/gm_elite.mdl [21st Elite Model] Replace our NCO models with :models/aussiwozzi/cgi/base/gm_officer.mdl [Old Officer Models]. Lastly we also want to remove the 21st SHARP Job.
Why add this?: To make our officers much different and have more customization options. Secondly we are changing our NCO models because we want our NCO models to look more different than the current officer models. We would also like to give our NCOs more customization options. We want to remove SHARP because the grenadiers no longer exist as such not applicable. This was discussed with Officers and NCOs as such the change is requested by popular demand.
Any Links?: N/A
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Job Name: Ignition
Health: 350
Armor: 175
Description:
Loadout: + rw_sw_dc15le_nova
Model:
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Job Name: Jets Unit
Health: 325
Armor: 175
Description:
Loadout: + rw_sw_dc15le_nova
Model:
[Add two extra slots to Jets Unit]
Reason: We are doing this because we would like Jets Unit to get their own main weapon. Secondly since Ignition is the Jets Unit Lead it's only fair that he also gets their gun. There are players in the 21st that are wanting to join Jets Unit in the 21st but seeing as there are less slots in game than on our roster we need an increase to be able to accommodate our subdivision.
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Job Name: 21st ARC
Health: 400
Armor: 200
Description:
Loadout: + rw_sw_smartlauncher
Model:
Reason: this will allow 21st a better long range anti armor. We need this as we do not posses any form of anti armor in the 21st ARC Kit
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Job Name: All of 21st minus KU
Health: N/A
Armor: N/A
Description:
Loadout: + Rw_sw_dp23 - rw_sw_scattershotgun
Model:
Reason: will allow for all 21st to have the same shotgun, while also providing a GAR shotgun to the roles that did previously have the Scatter Shotgun. This is necessary to give KU more identity and as the scatter shotgun is primarily used by criminal factions.